top of page

Mobile application
for the daily practice of mindfulness

Team project implemented as part of SPWS studies: UX Design/ Product design. A simple and effective tool for systematic mindfulness practice, consisting in the implementation of short tasks in a mobile application at any time and place.

3a1a.jpg

My role: UX Designer/Product Designer

Tools: Figma, Figjam, Wix, Google meets

Methodology: Desk research, In-depth interviews, Wireframes, Prototyping, User testing

Challenges

  • Our challenge was to design a digital tool as a team based on a selected design problem.

Results

  • An application that responds to the real problem of users related to the lack of mindfulness

  • The application was appreciated during tests for, among others: clear idea, simplicity of use, attractive premium functions, valuable content.

  • Designing an application that is not overstimulating was a great success - in the context of mindfulness practice, this was of great importance.

bottom of page