Mobile application
for the daily practice of mindfulness
Team project implemented as part of SPWS studies: UX Design/ Product design. A simple and effective tool for systematic mindfulness practice, consisting in the implementation of short tasks in a mobile application at any time and place.

My role: UX Designer/Product Designer
Tools: Figma, Figjam, Wix, Google meets
Methodology: Desk research, In-depth interviews, Wireframes, Prototyping, User testing
Challenges
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Our challenge was to design a digital tool as a team based on a selected design problem.
Results
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An application that responds to the real problem of users related to the lack of mindfulness
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The application was appreciated during tests for, among others: clear idea, simplicity of use, attractive premium functions, valuable content.
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Designing an application that is not overstimulating was a great success - in the context of mindfulness practice, this was of great importance.



